




Through my animation, I’d like to bring out the existing radical relationship between mankind and nature. It brings out this pattern in a very metaphorical sense, each object in the animation represents a process or an event. For this, I split my work on the basis of different softwares that are used to create those environments. Sequences including the human eye and the tree that grows out of the skull. I began animating in Autodesk Maya, Lights and Camera animations play a major role throughout all the 3D sequences. The 3D modelling and animation community online offers a variety of options when it comes to licensed obj. file downloads for Maya. I then rendered the scene into separate png files per frame, this would allow me to rotoscope animate on top of every frame in Flash or Photoshop